Animations for Veritasium

Physics simulations, math visualisations, and explainer graphics for one of the world's largest science channels.

I worked with Derek Muller and the Veritasium team from 2019 to 2025. It all started with an email I sent Derek as a fan trying to help grow the channel and it ended up being 6 really cool years of working together.

I started making mostly vector-based animation in After Effects, and I would usually take care of the whole animation process from storyboarding to illustration, rigging, animation and compositing.

As we worked more and more together, I started to make more technically challenging animations.

At the start it was certainly intimidating, not having a science background at all and having to understand and break down complex math and physics concepts. I have to be honest impostor syndrome hit more than once.

However I've always had an intense drive for learning, and a genuine interest in science, maths and physics. I wanted to take the challenge on because I knew it would teach me so much more about these topics.

It ended up paying off, the learning process was hard but very fulfilling and I got to show concepts in ways they had never been shown before.

I am the animation team on this video! | https://youtu.be/ZMQbHMgK2rw | 24+ Million Views

The comment above is about the Micromouse video. For this one I programmed a Python script to run simulations on mazes, then export them as CSV and import into Cavalry to animate.

This was the point I started to switch workflows: After Effects was getting too small for what I wanted to make so I would start looking for solutions in other places.

Cavalry replaced AE as my daily driver as I found it to be much better for processing large or complex vector-based rigs. Plus this also allowed me to include programming more often, which meant I could do so much more.

I'm very grateful to have worked for this channel, and with such brilliant people.

YouTube Channel Official Webpage

See my work in action

This is every single Veritasium video I have worked on (I think)

The start point of each video has been set so that you can immediately see my work when you play the videos.

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